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Player Coach | 20628 | No Team Selected |
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| Quote Amadeo Avogadro="Amadeo Avogadro"icon_eek.gif'"
Just got to know the right dealers 
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Player Coach | 31 | No Team Selected |
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Jul 2009 | 16 years | |
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Sep 2010 | Sep 2010 | LINK |
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| Video ref to be limited to one slo mo from each angle and susbsequently one freeze frame from chosen angle. If he can't decide from that then try or ideally ref call. I don't understand how a video ref can watch the same replay umpteen times and have no doubt.
Double movements to be assessed in real time.
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International Chairman | 5392 | No Team Selected |
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Dec 2001 | 23 years | |
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Jan 1970 | Jun 2022 | LINK |
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| Quote OoOGazOoO="OoOGazOoO"
The new 'dragging' to touch rule. I think this is a crap rule and basically, if a player takes the risk of running down the touchline or near the touchline, then they should be able to be bundled into touch, be it a drag or push.
'"
Quote OoOGazOoO="Leaguefan"Kick the ball dead and its a turnover to the opposition where it was kicked from.
All people playing the game WORLD WIDE play to the same agreed rules.'"
I'd also get rid of ball stripping one on one, i think it complicates decisions for the referee and leads to confusion.
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Player Coach | 2786 | No Team Selected |
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Mar 2010 | 15 years | |
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| Quote Dougy="Dougy"Don't agree with benefit of the doubt rule, if you can't proved you've scored, credit must go to the defenders, it should not be a try.
Also, bring back top 6 playoffs. The top 8 format is very, very poor and doesn't reward the best.'"
I'm not sure about your first point,but I whole heartidly agree with you concerning the playoffs,8 is 2 too many for me.
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Club Coach | 452 | No Team Selected |
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Jun 2005 | 20 years | |
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| Quote tb="tb"But that's exactly the way the VR works in RL - not just the "TMO" in RU: the assumption is always a try has been scored unless there's clear evidence that it hasn't (ie a reason not to give it) rather than "is there any reason I should award a try" (with the inevitable corollary that the presumption is 'no try' unless you there is firm evidence of one being scored - ie, defender in the way, can't see the grounding? No try, even though you don't have evidence that it[i wasn't[/i grounded). And it's the right way to do it - as you say later in your post. You seem to be arguing to change it to the way it is, because you misunderstand the way it actually is - imo of course.'"
No that's not what I meant all. Maybe a bad example. In RU the assumption is that a try has NOT been scored. It has to be proved that it was all ok. The reason I quoted that sentence was to show that even though the ref could find no reason to disallow the try he still wanted the 'TMO' to have a look. In essence what they are trying to do is find a reason not to give tries (something becoming more evident in the NRL, I'm afraid to say). RL has it right that the ref only refers when there is a specific area(s) of play to look at that might indicate a legitimate try was not scored - rather than just handing it over willy-nilly. As I said before the key thing is that the player got over the line with the ball, from this point on the benefit of the doubt goes to the attacking side. Sorry if the RU example confused that point. I find that RU is particularly adept at making the simple things overcomplex! 
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Club Coach | 4991 | No Team Selected |
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| The scrums are a joke and are mainly used for the players to get a breather.
Let the referee place the ball on the ground, the scrum then forms over the ball but the hookers are not allowed to touch or strike for it until the referee blows his whistle.
Thus we would have contested scrums again and add some element of skill for the hookers and some more unexpected outcomes for the spectators. Ican see no problem with this proposal and it would add the uncertainty factor that would make it fascinating. The scrum halves would retire behind the scrum waiting for the ball to appear.
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Player Coach | 37 | No Team Selected |
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| I'd like to see the exit of the ball from the scrum delayed a second or two to give the non-feeding team more of an opportunity chance to fully contest if they wish. An idea I had was to require the ball to exit the scrum either at the base of the scrum (by the loose forward picking it up or the SH getting it from the LF's feet) or on the opposite side from where the ball was put in. The feeding team would be allowed to choose which side to feed from in return.
I don't know if this would work in practive without making the scrum a disaster area like those in another code but it might encourage both teams to bind properly rather than preparing to run back to their defensive or attacking positions.
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International Chairman | 48326 | No Team Selected |
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| or feed the ball in straight … (as the letter of the rules actually still requires)
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| Quote tb="tb"or feed the ball in straight … (as the letter of the rules actually still requires)'"
or replace a scrum with a lineout  (waits for tb to give me another history lesson) 
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International Chairman | 48326 | No Team Selected |
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| Quote Wire_Yed="Wire_Yed"or replace a scrum with a lineout
'"
stupid boy!
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| Quote tb="tb"stupid boy!'"
I was jesting 
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Player Coach | 37 | No Team Selected |
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| Quote tb="tb"or feed the ball in straight … (as the letter of the rules actually still requires)'"
Yes, though I seem to remember reading about an amusing IRLB decision to make an official amendment to the unofficial policy of ignoring that rule in the early 90s!
My idea is for an tweak/evolution of the existing 'settlement' rather than rolling back to feeding the tunnel.
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